Eastfield Global Magnet School

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Computer & STEM Lab- Mrs. Smith

Welcome to the EGMS Technology and STEM Lab Page! 
Welcome back to school! I absolutely cannot wait to see what this year has in store. I have been trying to transform the stem lab and computer lab to my own taste during our break and the workdays and I really hope the kids love it. Our year is going to be busy with class procedures and goals, learning to log in and strengthing our log in skills, learning how to research projects, learning about googles many apps and how to use them, and so much more. I also accept recyclables as donations for kids to build with and to use for projects and makerspace. 
Technology & STEM are vital tools in our students education. 
At Eastfield Global Magnet School the students have access to computers in their classrooms with Chromebooks, Library, Computer Lab, & STEM Lab.
Students in grades K - 5 are scheduled to come to the lab once a week.
They will be learning to sign in using their own emails, typing skills, internet safety, coding, how to work as a team, and so much more. 
Open times are available for classroom teacher to bring their students for additional computer time.



November Newsletter

I cannot believe it is already November. We are finally back on schedule with alternating Computer Lab and Stem Lab and it feels great to be back into the routine. This month in computer lab, our goals are typing, learning the keyboard & letters, and learning about the computer. We are going to be starting K-1 on chromebook handling lessons, learning where the keys are, associating rows with hometown, uptown, downtown, and beginning our typing with some games. 2nd will be working on a refresher course and beginning their typing goal of 10 words a minute with typetastic games and dancemat typing (these are also free resources that you can use at home). 3-5 will be continuing typing club and trying to achieve their typing goals, which have been going great! In STEM lab, we will be learning about the history of the Macy’s Day Parade (this lesson was a huge hit last year and my personal favorite!) and creating their own parade balloons or puppets. K-2 will be trying to figure out how to build a shelter/hiding spot for Henry the Turkey and 3-5 will be doing a Native American teepee study, research topics, and building their own teepees out of newspapers. 

Important Dates: 

11/7: Family Code Night 5:30pm-7:00pm

11/8: Veteran’s Day Lunch starting @ 10:30am

11/9: PTO Indoor Yardsale @ EGMS Gym 

11/11: No School Veterans Day Holiday

11/15: Parent Academy

11/22: Thanksgiving Lunch starting at 10:30am

11/27: No School Teacher Workday

11/28 &11/29: No School Thanksgiving Holiday

Computer Lab:


K-1st- chrome handling lesson & keyboard game

2nd- refresher chrome handling & typing

3rd-5th- typing and working on goals


K-1st- rules & typing games

2nd- typing games

3rd-5th- typing and working on goals



K-5th: Balloons over Manhattan Projects


K-2nd: Hide Henry the Turkey challenge

3rd-5th: Native American Teepees and research projects

Common Sense is a website with Digital Citizenship Curriculum that we use to learn about internet safety and how to be digital citizens. They have a lot of family resources to offer as well as the information that your students receive during our lessons. Along with the lessons, commonsense also offers Digital Passport; this is a special part of the website that allows students to play games that are designed to go along with the lessons they are learning, such as, share jumper, protect password, search shark, and more. We will also be incorporating Google's Be Internet Awesome (below) since it has a lot of safety lessons we will be learning. Common Sense Media
This is Google's Be Internet Awesome Software! This is an internet safety lesson that helps students be safer online. It uses topics like Share With Care, Don't Fall for Fakes, Secure Your Secrets, Its Cool to be Kind, and When in Doubt, Talk it Out. These lessons also include a game that was created by Google called Interland. This high definition game has avatars and kingdoms, can be played at home as well and uses the lessons we are learning to make students think about what they are doing online. 
Code and Go Mouse is an unplugged game that helps the younger students understand coding and algorithms further. It can hold up to 40 directional commands! A student must plan ahead where they would like the mouse to go while avoiding walls and going through tunnels to find the cheese. If a students code is messed up, we then go to the next process which is debugging or finding the problem. If they get the cheese we then its time for a victory dance. Students are becoming more hands on so this will be a great tool to achieve focus & engagement in the classroom
Introducing LittleBits!
LittleBits are electronic pieces that you connect together with USB or magnets. You then code using the littleBits app and you can create games, inventions, animations, and so much more. This activity will be for grades 3rd- 5th. 
The HOUR OF CODE is here December 3rd-9th and it brought along a new game from the new movie The Grinch! We will be discussing how important coding and computer science can be to the world and how we use them from day to day. Then, we will be helping the Grinch save Christmas by using Blockly and JavaScript coding blocks and games.   
                                                                         Image result for Hour of code grinch

*What is the Hour of Code? The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics.

*What is Code.org? Code.Org is a website that we use starting the 2nd 9 weeks. It uses text and visual based programming like Blockly that offers drag and drop commands to complete a task. This website teaches the fundamentals of coding from K-5th grade and prepares them for learning coding and computer science beyond elementary school.

*What is Typing Club? Typing club is a website that the students use to build up their typing skills which is a very valuable skill to have. It syncs to their emails to make it easier to access and continue where they left off and to keep track of where their progress is.
*What is a STEM Lab? STEM is Science, Technology, Engineering, and Mathematics. In STEAM we just add Art. In the STEM lab we research topics, have teacher and student guided projects and experiments using recycled materials, we create and invent, practice our sign ins, email, and typing skills to become more independent, and learn to work as a team and collaborate to solve problems and improve an experiment. 
*What is ABCYA? Abcya is a website with learning based games. It is used for different topics and for free time if available each class period. 
Daily Class Schedule
7:55-8:45 Duckworth
8:50-9:45 Literacy
9:50-10:45 Flores
11:00-11:50 Open
11:50-12:50 Lunch
12:50-1:40 Campo
1:45-2:35 Open
7:55-8:45 Open
8:50-9:45 Literacy
9:50-10:45 Allen
11:00-11:50 Capps
11:50-12:50 Lunch
12:50-1:40 Laudermilk
1:45-2:35 Fortenberry
7:55-8:45 Martinez
8:50-9:45 Literacy
9:50-10:45 Elkins
11:00-11:50 Putman
11:50-12:50 Lunch
12:50-1:40 Open
1:45-2:35 Open
7:55-8:45 Open
8:50-9:45 Literacy
9:50-10:45 Open
11:00-11:50 Hall 
11:50-12:50 Lunch
12:50-1:40 Davis
1:45-2:35 Hunt
7:55-8:45 Chaffin
8:50-9:45 Literacy
9:50-10:45 Salas
11:00-11:50 Zapata 
11:50-12:50 Lunch
12:50-1:40 Open
1:45-2:35 Bianchi